Destiny Beta: First Impressions! Plus a PVP Guide!

Here it is, the game that almost everyone has been waiting for. The game that promised to live up to the hype. Well, lucky for me, I got a Beta code, and I haven’t really put many hours into it, but what I have played, I’ve really enjoyed. It’s kind of weird that I can’t categorise this title, it really is. I’m not sure whether to call it an RPG, MMO or an FPS. It has aspects from all three genres, but whatever it is, it works. Anyway, bad things out of the way first. One of the only problems I have with the game is the sensitivity. It’s backwards in a way. If you play any FPS/RPG game, you will understand what I mean. When aiming on the hip, it seems quite sluggish, whilst aiming down the sight seems insanely nimble. It’s like, right, I see the enemy, he’s sprinting, better ADS and holy crap, what’s happening. Apart from that, I’ve seen nothing that could count as a terrible mechanic. Right, I’m going to try and split this down into the 3 genres up above, wish me luck!


You go to a place called The Tower (pictured above) for quite a few different purposes. You go here to encrypt certain weapons, armour ETC that you have found on your journeys. You can buy weapons, ships, vehicles, armour or pretty much anything you need. This is where the MMO aspect comes into play, for me anyway. Even though it’s a social place where people go just to relax for a bit, it reminds me of the type of place you would see in an MMO game. The view is third person, which is another reason it gives off the MMO vibe. Even though you can’t really battle here, I’ve seen people having fun. I’ve seen people kicking a ball around, chasing it, and then inevitably losing the ball. The view from this place is astonishing. As you look out into the city below, you will be amazed. This, for me, is where the Next Gen vibe kicks in. This is what Next Gen should be like. Nice graphics, and awesome gameplay.

Bungie RPG

After you have been to the tower, you will probably be wanting to level up, right? Well, you and a few friends can form a fireteam and complete missions together. This is where the RPG aspect comes into play. As you complete missions, you gain XP, find weapons, Armour ETC, which can be scrapped for money, or you can wear it, whichever you want. Anyway, it’s really fun just completing missions in a kind of open world where you will see other people who aren’t even doing the same mission as you. You can cross paths, help each other out and then go your own way. The enemies have levels too, so you will have to watch what you come across. There are hidden bosses which we found out to be level 20 bosses. Considering you can only get to level 8 in the beta, it’s best to just look at them from a distance. Nothing hurts them, and why would it? You are 12 levels lower than them after all! The enemy AI is very well done, in the way that they dodge your attacks, and counter in groups, which can be very deadly. Overall, I was happy with the few missions I was able to do on the Beta.


Now we come to the PVP aspect of the game. This is a 6 v 6 game mode (there will be more game modes at release) which is like Domination from a majority of FPS titles. This is actually quite fun. It’s like a mixture of Halo, Call of Duty and something completely new. The gun play feels fine, as long as you are using the right weapons that is. In the beta, we have two different maps. One on Venus, which I found to be quite dark, so you have to be aware at all times. The other map is on the Moon, and I actually love this map. You drive around in vehicles, you can sit on turrets, or do whatever you want. It’s such a fun map. As you are running around, you will see a red outline appear on part of the map. This means that someone is in that direction, and as you get closer to them, the light centres itself on the map. Whilst this gives you an idea of where people are, it doesn’t guarantee that they are where you think. In my opinion, one of the best things about the PVP is that the class is whatever you want it to be. The weapons you have in your inventory, are the weapons available for you in PVP, so as you can tell, this makes every game different. I’ve not played so much of the PVP, but I’ve played enough to know what works, and what doesn’t on these maps. Overall, the multiplayer is fun. It brings something different to the game, which is nice.


If you’re having trouble getting an advantage over your enemy, then this is the place for you.

  • As you are running around, keep checking your map every so often, as this will notify you when an enemy is near.
  • If you think your enemy has a better weapon than you, throw a grenade in his direction, look for a flanking root and take him out from the side/back.
  • Always, and I mean ALWAYS use a fully automatic rifle in PVP as the one shot rifles don’t really match up with the Automatic rifles on the two maps.
  • Make sure you are aware of your surroundings. If you know the map, you will know how to escape those tricky situations.
  • If you are injured, jump around and continue to pressure your enemy. This could give you a better chance at living.
  • If someone is in a vehicle, use your special ability to take them out instantly.
  • Never be afraid of using melee on an enemy, as it will take a lot of health off them.
  • Simple yet effective tip: make sure you’re comfortable with your sensitivity, as it can help a lot more than you think.
  • Try not to catch an enemy point on your own. Always make sure at least one person is with you.

Right, I hope this helps you! Have fun with Destiny, and remember, if you have an Xbox Live subscription, the Beta went public today! So get on, kill things and have fun.


The Optimist: Project Cars

 Optimist Logo

I’ve not been active for a few months. I took a break from writing for a while because I had a mental block, which I couldn’t overcome for some reason. Anyway, I’m back now, and hopefully these ideas are what you want to read. In The Optimist I will be writing about a future title and giving my optimistic opinion on what will hopefully come out of them. I hope you enjoy.


Project Cars

Project Cars caught my attention about a year and a half ago when I some how came across a website which was showing some images from the game. I thought it looked very interesting to say the least. Fast forward to now and I am genuinely looking forward to the release of Project Cars. With it’s amazing graphics, wide variety and stunning features, it really looks like the total package. I’ve been a fan of near enough every genre of video game since I was very young, and one of those main genres was racing, so you can see why I’m so excited for this. There hasn’t been (in my opinion) a really amazing racing title for a long time, on Xbox at least. I know Sony has Gran Turismo, but I haven’t played that since the 4th title way back when I used to still regularly play on my Playstation. So, to me, this game will be amazing. It just looks too good to be true. We can expect many things from this game, and hopefully those things are amazing. Sometimes a game can look good, but sometimes it won’t play very well, but being the optimist that I am, I’m sure we won’t have any problems with Project Cars.


Visually amazing


What I want from Project Cars is a Forza/GT hybrid, but 10x better than that. I want every kind of racing car you can think of, I want more than 15 tracks (60 confirmed tracks at the moment) to race around and I want the game to be fun. The best part about this, is that Project Cars can do all of this. You choose from 8 tiers of different race categories, starting off from the simple Go Kart racing, working your way up to the spectacular LM Prototype Racing, which sounds more amazing than anything I can think of. The amount of cars you have is still questionable, but with the amount of racing that you can do, I don’t see why this title won’t feature a lot of vehicles. You have Formula 1, you have off road racing, you have GT racing and pretty much anything to do with racing. I’m sure we will see a wide variety of vehicles in this game. Just think of the potential here. You start as a Kart racer, working your way through 8 tiers of racing, meaning that the gameplay should be very lengthy, which is one of the main things any gamer can ask for, especially the gamer who hates playing online multiplayer. It’s going to be great for you and me, the gamers.


8 Tiers of pure racing

So Career has a few details, but not too many. It still sounds very promising. You start your career by creating a driver and picking where you want to begin. From here you will sign a contract to race for a team (not sure what team) and if you do well in your career, you will be offered contracts from other teams, which sounds quite good. Other features include invitations to special events, growing as a driver, evolving as a driver and hopefully being remembered in the Hall of Fame. Now this is something I want to play. I want to race for a team, and I want to play this career mode because it seems different than other titles. It seems fantastic and I can’t see why we won’t love it. With career mode, I want variety, I want a different approach than all the other titles. Imagine being involved in a crash that is your fault and then your team fire you because you can not be trusted, only to have a less successful team pick you up and offer you a contract. You could take this unsuccessful team to glory, or you could wreck their careers and throw the opportunity back in their faces. Now, I doubt this will happen, but I want things like this. Different things. Being different is not a bad thing in the gaming world, it’s being the same that kills developers.


It has rain! Something Forza doesn’t have


Online Multiplayer is the place where people just love to be destructive morons. My recent experience with this, was in Forza 5. I recently had a 7 day ban for griefing, and I’m not sure it was fair. Every multiplayer lobby you go into on Forza, someone smashes into your rear end and puts you in the gravel, yet I got banned for being a destructive moron, but only when I finally had enough. After countless times of being taken out, I finally lost it and smashed one person off the track (he previously had taken me out numerous times in previous races), leading to a 7 day ban, which was absolutely stupid. Now, this is what could make or break this title. The fact that Forza has no in game penalty system allows people to be destructive morons, and this isn’t acceptable. If Project Cars has a penalty system, it will be a God send. Formula 1 has a penalty system, so I can’t see why this won’t. Anyway, enough of my rant, the online multiplayer sounds very promising. From what I have read, you can create your own team with your friends. Still, I don’t know how true this is, but I’m hoping it is a feature. It would be just a lot of fun having your own team with a bunch of friends. You could have different teams racing in each race, which would be excellent in my opinion. As long as we have something that works, it will be amazing, I’m sure. Another thing that Project has over Forza is the option to be able to practice and qualify for races. This is like Formula 1, and I like it. It allows people to be a little competitive whilst having fun. It does sound very interesting. Let us all hope that the multiplayer isn’t a destructive environment, this way, we can all have fun, which is what we would love.


This is in game! How ridiculously nice


So Project Cars should be one of the greatest racing games to come to console/PC for a while. From what I’ve seen, it can only get better and it is already looking and sounding amazing. There are also community challenges where you can win actual prizes, which is fantastic. The amount of things this game is capable of is quite something. It hopefully will live up to my optimism. It will hopefully be one of the greatest racing titles we have played. Project Cars releases in November 2014 and it it being brought to us by WMD (World of Mass Development). Not a long time to wait now, and considering I’ve been following this game for roughly sixteen months, I can’t wait. Thanks for reading, as always.


P.S. Here’s a trailer: Project Cars Trailer


Titanfall: First Impressions


Like a lot of people, I am an avid FPS fan. One of the very first FPS games I fell in love with, was Call of Duty 4: Modern warfare. As you can probably tell, I had big hopes for Titanfall when I found out Vince Zampella and Jason West (part of the original Infinity Ward team) were two of the people behind this project. Respawn formed in 2010, promising that they would produce a “Call of Duty killer”, and to say that, you must mean it. It’s not going to be an easy feat to kill off one of the most successful games to ever surface. Titanfall was known as project ‘CoD Killer’ apparently, meaning that Respawn meant business. Fast forward to the year 2014 and we have a beta for Titanfall. Like everyone else, I applied, and I waited for the confirmation Email telling me that I had successfully attained a beta code.

respawn logo

After playing my first match of Attrition (Team Deathmatch to you and me) I fell in love with Titanfall. I don’t know what it was. It just felt like I had found that love for the FPS genre that had been missing for so long. It was like a breath of fresh air. I know some people are wondering what the hell is it with this game that has everybody talking so much. Well, let me tell you. From the start of a game, until the very end, it feels alive. You feel the adrenaline pumping inside of you as you snap an enemies neck, or when you run along a wall just to  jump kick a passing enemy in the face. Everything feels smooth, balanced and just absolutely amazing if I’m honest. The best part about Titanfall, is that you don’t have to be good at the game to enjoy the experience. Respawn were very clever by introducing AI companions (along with enemies) into the multiplayer universe, meaning that the least skilled players can still have fun by killing these minions, and helping the team at the same time. It’s genius. You never feel cheated when playing the game, which is rare these days considering how the FPS genre has gone over the last few years. The pace of the game is always fast, and never feels sluggish, which is also another thing other FPS games have failed to accomplish.

The obvious talking point are the Titans. Even though they are a big part of the game, they are not overpowered in any way. The best part about it is that each player gets a Titan, meaning that no one feels left out. At the start of each game, a countdown begins on the bottom left of your screen displaying how long you have to wait until your Titan will arrive. Getting kills on minions, or enemy players will cut down that time. Calling in a Titan is a wonderful feeling. You see your Titan come out of the sky and land in front of you in a spectacular way; it’s beautiful. Once you are in the Titan, you can wreak havoc on the enemy by doing anything you want. You can kill them with weapons, melee, or just by simply standing on them. Taking down a Titan isn’t too hard if you have a team willing to help. You have an anti-titan weapon which will drain the shield of an enemy titan, allowing your team mates to take it down with ease. Being in control of a Titan is one of the best feelings I’ve had in a long time. It’s super fun just annihilating the enemy whilst they try to take you down the best way they can.


Movement feels amazing and I was a little sceptical at first when I heard about the parkour side of the game, yet it fits perfectly. We (as gamers) have had experience with a certain title known as Brink. The hype for Brink was ridiculous, and it promised to be the next big thing. The next big thing turned out to be a massive disappointment in a way that was unjustifiable. Titanfall is what Brink should have been, in the way of movement. Jumping from building-to-building whilst wall running has never felt so smooth. It’s weird how Respawn have made this fit into a modern FPS game. The best thing about this, is that it stops camping. Yesterday I was playing with a friend and someone was trying to camp on a rooftop, trying to pick people off as they ran by. He got his neck snapped 5 times and jump kicked 3 or 4 times. People will eventually learn that camping is not effective in this game. As you make your way through each multiplayer map, you can run along the walls at a slant, meaning that you can still engage in battle whilst you are making your way around the buildings. This is something that Brink tried to do. This is what I was expecting from Brink, but thanks to Respawn, we now have a game which feels amazing. A game that brings the FPS genre back to life.


My conclusion is that if you haven’t picked up the Titanfall beta, you definitely should do. It is a wonderful FPS game that is for everybody. You can be experienced, or even a new player and I’m sure you will enjoy the experience. There is something for everybody in Titanfall. I have to applaud Respawn Entertainment for creating such a wonderful game. I just hope that the finished product will be as amazing as the beta. The beta is now open for everybody who owns an Xbox One, and I’m sure it is open for people who play on PC too. Go and give it a try, you won’t regret it.


What Can We Expect From Fifa 14: Career Mode Edition


You’re probably wondering “how will he do this? How does he know what we can expect?”. Well, it’s simple. EA invited me to try the Fifa 14 Career Mode Beta, so I know quite a lot about the feature. In this post I will be telling you what to expect, how the scouting system works and much more. I will even tell you what improvements have been made with the gameplay. Has Fifa 14 got what it takes to be a title contender? Or will it be fighting to stay in the league? Lets find out.


Just showing some proof

So, to start off, you will see the typical Career Mode menu where you select if you want to be a manager, or a player and once all that is sorted out, you are good to go. Now this is where things get a little different. The Career Mode HUD has changed dramatically. You will be taken to the ‘Office’ menu, where you will read the Emails your chairman, Scouts ETC have sent you. You will receive the normal “Here are your objectives” Emails along with a couple of new Emails explaining how to use the scouts. Setting up the scouting system is a must in Fifa 14, so I shall explain how to use it effectively during the Transfer Window.

Fifa 14: Career Mode global scouting report

The new and improved scouting network in Fifa 14

So you have chosen your team and now you want to sign new talent during the transfer period but unlike Fifa 13, you can’t just search for a player and put in a whopping 50 million for someone. Well you could but you could be losing out dramatically. EA have introduced a very complicated, yet amazing system this year. As you start your career as a manager you will be assigned between 2 – 6 scouts. Like last year, you will assign them to scout a certain country for some talent. Only this time, it’s not for a youth system, it’s for everything from first team players to up-and-coming talent. So, how do we get the players we are after? Well if you would like a Left Winger, you would assign your scout to take a trip to a certain country. Now this is where the new system comes into action. You now need to set your scout some instructions so he knows what exactly he is looking for. Your scout instructions are based on:

  • Position
  • Age
  • Contract
  • attributes

You would obviously tell him to bring in a Left Winger who was between *insert age* and *insert age*. For the best value you would tell him to find a player who only has 0 – 2 years left on his contract. Now, for the attributes. You have a list of 15 attributes (in the beta) and they are the most important part of this system. For a left winger you would want something like:

  • Attack Minded
  • Dribbler
  • First Team Quality
  • Pacey
  • Playmaker

When you have done all of this, your scout will go out to the country you have chosen and come back from time to time with players who he thinks can fit that role. If you like any of the players he brings back, you can ask him to scout them further. This isn’t the end of the scouting. You still can try to sign this player but you won’t know his price or his overall. The scout will need between 8 and 20+ days to scout this player fully depending on how good your scout is. This does take up most of the time in the transfer window, so make sure you have more than one scout on duty. Especially if you want to sign more than one player.


Fifa 14 scouting system

So with the new feature out of the way, we have the familiar feel back with the rest of Career Mode. You can do pretty much the same things as you could do on Fifa 13. So, not much of a change from EA this year in Career Mode. One of the biggest changes  is the gameplay. This has changed dramatically since Fifa 13. Fifa 13 was a very fast paced, easy to score football game, whereas Fifa 14 is still quite pacey, it feels like you have to do more to score. For example: on Fifa 13 you could hold LB/L1 whilst passing, meaning the player who passed the ball would sprint through. This led to easy goalscoring.
On Fifa 14 you can try the same thing but more players will close you down and a man will always follow the runner. It sometimes works but it is more difficult to pull off this time around.
On Fifa 14 you have to build up to scoring, just like in a real football match. I think that this is a brilliant new style of play that EA have introduced in Fifa 14.

El Sharaawy

El Shaarawy could have better days, but with hair like that, who cares?

Other differences in this years title is how the players move and position themselves. Your defenders will actually have back if they are under pressure, unlike last year where they would stop on the halfway line whilst watching the ball float over their tiny heads wondering what was going on. This is one of the improvements that everyone had been hoping for this year. So, another good deed done. The attacking has been altered as well as the defending. Players will now make runs off the ball, regardless if you tell them to or not. This can be very effective whilst attacking the opposition.


Messi: “My hand… it’s beautiful”

The last thing I’m going to be talking about is how EA have introduced the new ball physics. We’re all very used to the ball flying straight over the bar when we drive a shot from 40 yards out on Fifa, but this has now changed. With the new physics anything can happen in Fifa 14. Remember when you took that wonder strike with Cristiano Ronaldo only to see the ball float aimlessly into Row Z? Well, on Fifa 14 you won’t have that problem (most of the time). For example: I was Southampton and I had brought in James McCarthy from Wigan. I was open and I was around 35-40 yards from goal. I hit the ball, it went quite high and with me being used to Fifa, I thought it would just continue to rise. Oh how I was wrong. The ball dipped and curled straight over the keepers head, which made a wonderful moment. I was sat down, wide eyed with my mouth open. This shocked me to a point that I thought it couldn’t be real.  You could score amazing goals in the past and it would feel good. This time, it feels amazing.


And what you can’t see is Samir Nasri hiding behind Gareth Barry

So all in all, Fifa 14 (Career Mode) is looking very promising this year. Yes, it hasn’t improved dramatically since Fifa 13 but what stands out here is the gameplay.  The way the game feels is very good. Well, we haven’t got long until the game is released, so I hope to see you all on the pitch at some point. Get practising those CR7/Bale free kicks and you will be feeling like a pro in no time!


What can we expect from Battlefield 4?


For the past two weeks I’ve thought for such an incredible amount of time about what I wanted to review next. Last week I was meant to write about the future of Xbox, but that didn’t go as planned. Expect that in the next month or so. So, when one plan fails, another awaits. I couldn’t think of anything to write about until a friend suggested Battlefield 4. This seemed like the perfect time to write about the up-and-coming FPS title from Dice. Personally I have never been a big Battlefield fan but I did enjoy the previous title to a certain extent. I always give credit where credit is due and I have to say that Dice did an amazing job with Battlefield 3.  So what can we expect from Battlefield 4? Lets find out.

DiceDevelopers of  Battlefield

We don’t know much about the single player of Battlefield 4 but I do have some information for you. The story (according to the official website) follows American VIPs’ evacuation from Shanghai and an American squad struggling to make their way back home. In the trailer (click here) which was released on March 26th, 2013, the player is seen engaging Russian special operators, confirming  Russia’s return as a faction. In addition, China is conformed as another faction. The confirmation comes at the end of the trailer where an unidentified caller can be heard going toward the east coast of China.  The mission which is was showcased in March shows the mission “Fishing in Baku”. Baku is the capital and largest city in Azerbaijan, which lies on the Caspian Sea’s coast.

Battlefield 4 2MEDIC! But what a pretty explosion!

In the campaign of Battlefield 4, the player controls “Recker”, a member of a US Special Forces squad callsigned “Tombstone” in the year 2020. The squad also includes: squad leader SSgt. Dunn, second-in-command “Irish” and combat medic “Pac”. In the reveal trailer you see Tombstone squad carrying vital information, trying to escape from Baku, Azerbaijan with Russian special forces in pursuit.

Battlefield 4 3The squad escaping the war-torn country

So without much to go on, I think the campaign could be promising. With that being said, these big developers don’t really focus on the single player aspect of their award winning products. This saddens me in a variety of ways. I remember when I would buy a video game for the story. I love to be a part of the adventure, but now,  the main focus is always the online multiplayer. I just wish companies would focus a little bit more on the single player aspect. Video games like Fallout, Skyrim ETC only have the single player option and look at how amazing those titles are. Playing a great campaign is like living your imagination, it’s like reading a book and that story coming to life in front of you and we [gamers] simply adore this. The last FPS title I played that had a lengthy campaign was Medal of Honor: Frontline. Now I’m not sure if there was a game after that which had a great campaign because I simply wasn’t a big fan of the FPS genre until 2007. Sadly, these days, video game companies just throw a 3 – 5 hour campaign at us and expect the multiplayer to compensate for the lack of creativity in the single player. This just isn’t enough for me and I’m sure many other gamers would agree with me. Lets just hope that Dice have turned the tables and that they have actually produced a fantastic single player experience this time round.

This was a golden title

Not much is known about the multiplayer in Battlefield 4 but I have a tiny bit of information for you. It has been confirmed that 3 factions are playable this time around in Battlefield. Those factions are obviously the United States, China and Russia. Also confirmed are a new game mode known as “All Out War! Vehicle Combat” and the return of the “Commander Mode” which was last seen in Battlefield 2142. “Commander Mode” gives select players an RTS-like tactical map and the ability to give orders to a team-mate.
I think that Battlefield 4 will be unique in a way and it will also be the same as Battlefield 3 in other ways, but this isn’t a terrible thing. Battlefield 3 has such a huge fan base and I’m sure the fans will love the new title when it is released in the fall of 2013. I played Battlefield 3 for quite a while and I did enjoy the game. The only thing I can say is that I got bored quite easily, but this was mainly because I play on console. The maps are brilliant, but the amount of players allowed on the map at one time just wasn’t enough for me. I’ve watched so much footage of BF3 on the PC and I think it looks 10 times better than anything I’ve witnessed on the console. Next Generation consoles is where Battlefield will take over as the main FPS game in the World in my opinion. Dice will be able to do so much more with the next generation of consoles. You will see bigger and better battles being fought out on the battlefield (no pun intended). Don’t get me wrong, BF3 was a brilliant game but it didn’t have the excitement that it has on the PC. Battlefield is a brilliant, brilliant video game, don’t get wrong. This is just my opinion and I think it can do so much more in the future.

It’s raining!

So, that was Battlefield 4. We haven’t got long to wait until we get to try the multiplayer. There will be a Beta a month or two before the actual release date. We will finally get a taste of the multiplayer. From what we have seen, the game looks fantastic. The graphics are ridiculously good but we all know that graphics don’t make a game. Everything about Battlefield 4 looks amazing but will the gameplay be amazing? We will find out in a few months. Stay frosty.


What we can expect from Rockstar in GTA V.

GTA V logo

Rockstar announced Grand Theft Auto 5 in October of 2011. Since then, Rockstar haven’t leaked much information to the public. Rockstar (as always) won’t reveal too much about their next record breaking (most likely) title. I have searched the web for as much information as I possibly could. I have gathered as much information so I could share it with you. Just remember that none of this information has been confirmed as of yet by Rockstar. So don’t take this as 100% legitimate information. It’s just speculation and supposed leaked information.

Let us start off with the main characters in GTA 5. There will be 3 main characters. Quite surprisingly you can switch between all 3 of these characters with the touch of a button whilst in the free roam World. When you are active in a mission, I’m guessing that each character will play a part in one way or another and you will have the choice to switch between them when the time comes. This will be interesting to see. I think Rockstar have taken a huge risk if this is true. If you can control 3 people, the possibilities are endless but it also has its negative effects. I’ve been thinking about this and I was wondering if you would have to restart from a previous checkpoint if a character who you’re not in control of suddenly dies. What would happen if you were at the local Burger Shot with one character whilst another character is crossing the street somewhere else in the World, and suddenly a truck comes out of nowhere and sends him flying across the street? What would happen? Rockstar should have this covered, so don’t fear. I would be very surprised if Rockstar didn’t have a system in place where this couldn’t happen. Still, it’s one of the questions that I would love to know the answer to.
The main characters in GTA V are completely new. There will be no playable characters coming back from previous titles. Characters who could make a possible cameo are likely to be from GTA IV and the Episodes of Liberty City titles. Nobody from the PS2 titles will be making a comeback because “the high definition universe” is separate from those titles. So it looks like there will be no Grove Street Reunion this time. We can only hope that there will be a little Easter egg to show some appreciation.

GTA San andreas Grove Street
We won’t be seeing these guys, sadly

The 3 protagonists will have very different personalities. Here is a list of what you can expect  from each:

“Michael; a retired bank robber in his early 40’s who lives in a posh Rockford Hills estate with his spiteful trophy wife, bratty teenage daughter and 20 year old son. He’s in the witness protection program, but still leads a luxurious life due to an “unconventional deal with the FIB”. His money is running dry due to his wife’s spending habits, so he inevitably returns to a life of crime.” Michael sounds like a very interesting character, indeed. I can’t wait to see what happens  with Michael during the story. It will be interesting because Michael has a wife and two children. How will he tell his children what he is doing? I’m pretty sure his wife won’t really care what he does as long as he brings home the money.

GTA V Michael“Did I switch the oven off?”

Trevor; a junkie and ex-military pilot prone to fits of rage. He resides in Blaine County, a desert region full of bikers and meth heads (similar to the area around the Salton Sea). An old friend of Michael’s, he joins up for another heist. A hands-off demo showed him set fire to a car just for the hell of it, apparently. “Anger and drugs don’t mix well, plus he is also ex-military. Have Rockstar gone all out to make the most psychotic criminal they could think of? Trevor seems like the type of guy who could get anybody into trouble. He seems like the kind of guy who wouldn’t flinch if he killed someone. The good thing about Trevor is that he can get the other characters out of complicated situations with his flying ability. There’s always something good, even if it’s from a psychotic drug abuser.

GTA V Trevor
This guy has got psychopath written all over him


“Franklin; a hustler in his mid 20s working for an Armenian car dealership where he plays the role of thuggish repo man. He lives in Vespucci Beach (like Venice Beach), and wants to move up in the world. He comes in contact with Michael after targeting him for a hustle.”
Compared to the other two, Franklin doesn’t seem that bad. Why would he want to involve himself with two high profile criminals? Maybe he is naive. Maybe Trevor and Michael took advantage and promised him the luxury lifestyle, the money and everything he ever wanted.

GTA V Franklin
The sane one of the group.. kinda. 

GTA V will take place in San Andreas. We have not seen San Andreas since 2004/2005 when it (GTA: San Andreas) was released on the PS2. Obviously a lot will have changed since then considering the switch between consoles. Rockstar couldn’t include as much as they probably would have liked in 2005 with the limitations they had with the previous generation. With the current generation of consoles they can push the limits, they can make the game look beautiful. Just look what they have done with Red Dead Redemption and GTA IV. Both of those titles made the gaming World gush with excitement. Both of those titles were excellent. Rockstar have/had the records to prove it with GTA V breaking the World Record for highest-earning entertainment product in the first 24 hours of release in 2008 and Red Dead Redemption earning the Best Selling Western-Themed Video Game in 2011. Surely GTA V will break all kinds of records when it is released in September 2013.

GTA rockstar
The brilliant Rockstar.

San Andreas in the World of GTA is the equivalent of Los Angeles as anybody who is a fan of the series knows. Los Angeles is known as the biggest city in the World, and it has been said that it could fit 7 other major U.S. cities inside of it. That just gives you an idea of how big the city is. However Rockstar will only cover Southern Carolina in general, not the whole state. The in game map will still be huge. There has been no confirmation of how big the World will however it has been rumoured that it will be bigger than San Andreas, Grand Theft Auto 4, and Red Dead Redemption combined. Try to imagine that. Take a couple of minutes to actually take in that information. If you have played these games you know how big these Worlds are. If GTA V is bigger than all of them combined, what can we expect? I’m hoping for big things in GTA this year. I can see it being a contender for Game of the Year.
GTA San andreas map
Just a reminder of how big the World was in GTA:SA

Now comes the last part of information I have. The multiplayer. Now, I haven’t gathered a lot of information regarding the multiplayer. Rockstar are keeping this information very secret at the moment. The only thing I know is that multiplayer has been confirmed. I know what I want from the multiplayer. I want an improved GTA IV multiplayer with new game modes and maybe some different features. Another surprising feature is Co-Op. GTA has never had a story based Co-Op feature before. There’re three protagonists meaning that this could let you and two friends take different roles as you go to each mission. I hope this gets confirmed soon because I would love to play the GTA campaign with a couple of my friends.

The only thing we can do is wait and see. Don’t take this information as 100% legitimate as it is only speculation and apparent leaked information. I can’t wait for GTA V as I have been a fan of the series for quite some years now, and I’m sure many others are feeling the exact same way. We only have to wait until September 17th. It’s only 5 months away.