Call of Duty: Ghosts: Xbox One Edition: The Review

Ghosts tite

Does it suck? How bad is it this year? Is it still a pile of you know what? Well if you would just read my review for a couple of minutes, I shall tell you. We all know that Call of Duty hasn’t been up to scratch since Black Ops was released back in 2010. I have always been a fan of Call of Duty, but even I can see that the franchise has been going downhill faster than a sled on a cold, winter night. Since the release of Call of Duty: Modern Warfare 2, a lot of the fans have wanted another satisfying experience. The only thing we have had since then is a lag infested multiplayer with overpowered weapons and sniper rifles that beat everything. This is not how an FPS should be, and I’m sure that Activision, Infinity Ward and Treyarch all knew this, yet they still produced these games because they would earn a hell of a lot of money off of them and that’s ridiculous. Anyway, what could IW do to bring the series back? Could this be the game that brings the fans back, could it be the start of something fresh or is it just going to be another half completed FPS?

IW logo

One of the main companies behind the Call of Duty franchise

A lot of people seem to forget that Call of Duty has a campaign. You see all these people buying Call of Duty just for the multiplayer these days, and I can understand why. The campaign’s usually nothing spectacular, long or really that entertaining, but it’s still something to do. Usually a Call of Duty campaign takes between 3 – 6 hours to complete – depending on how fast you want to complete it that is – and that’s not very long for a single player experience. Call of Duty: Ghosts doesn’t really change that fact. It’s still a very short campaign, yet it feels better than previous attempts. You have the similarities like the whole Modern Warfare 2 fiasco, where Infinity Ward were criticised for taking a scene from Modern Warfare 2 and implementing it into Call of Duty: Ghosts. Now, that is lazy, yet I didn’t mind it as much as I thought I would. I liked MW2 and the scene wasn’t really noticeable until all the media outlets started pointing it out. I do agree that IW should never have replicated a scene from a previous title. The Call of Duty franchise has always given us a movie which we can play. The campaign is something which you would see in a movie, and they don’t shy away from that. You will see the typical explosions, the save the world scenario and everything else you would expect to see from this game. One of the new features is a dog. Yes, a dog. Riley (Tribute to Simon “Ghost” Riley from MW2) is a very helpful ally in this story. He will sniff out enemies, attack enemies and even protect you from time to time. It’s a nice little feature which they have added in to the game. If nothing else, it’s because people love animals, but it’s nice.


Who’s a good boy? The face of a killer right there

I almost forgot the plot… well, Ghosts opens up with Elias (the father of two of the main characters in the game) telling Logan and Hesh the story of how the Ghosts formed as a unit. Whilst Elias is telling his sons about the legend of the Ghosts, the Federation have hijacked a space station. This is the home of the Orbital Defense initiative (ODIN), an orbital superweapon that could lead to destruction if it was to be placed in the wrong hands. This is where the story really starts and you will have to battle on the space station with the Federation. From here on out you control Logan (mainly) and you, Hesh and Riley fight through a war torn USA to find the people responsible for this. There are quite a few twists and turns in this story. It has improved over previous attempts in my opinion, but like always, it’s not a very long campaign, and it can be easily completed within a few hours, so if you’re looking for longevity in this, you’re really looking in the wrong place.

One small step for man. One giant... wait a minute, is that a gun?

One small step for man. One giant… wait a minute, is that a gun?

Over the years we have seen Treyarch bring success with the on-the-side Zombie game mode. A big group of the people who buy Call of Duty, only buy it for Zombies. Treyarch got the fans hooked on something which wasn’t multiplayer. They had the fans working as a team (most of the time) in this game mode. Infinity Ward have tried over the years to bring something similar to the franchise by introducing Spec Ops. Spec Ops was a fairly decent game mode, yet it just wasn’t up there with what Treyarch had on offer. So now we move into this new world. A world which isn’t Modern Warfare, a world with no Spec Ops. Infinity Ward have brought us Extinction. There’s no doubt that Infinity Ward have seen what Treyarch have done with their very popular zombie series over the years and thought about bringing something similar to the table. Extinction is a survival based game mode, just like the zombies game mode, yet it’s not the same. You have a rank in Extinction, and as you rank up, you will unlock better equipment and more classes. As you start, you will be given a drill to destroy the hives, and as you survive each wave of alien, you will be given an objective. Completing the objective along with destroying the hive will reward you with a squad point or two which can be spent on upgrades during the game. Unlike the zombies game mode, Extinction has a health and armour bar, meaning you will always know when your health is low. This is a great feature and it should have been introduced to the zombie universe a long time ago. In all, there are 14 hives for you to destroy, 3 locations and quite a few creatures for you to slaughter on your way to freedom. At the end of Extinction, each player will have to arm the nuke simultaneously in order for it to be active. After the nuke has been armed, you will be given a set amount of time to escape. Escaping sounds easy, doesn’t it? Well you are wrong. Escaping is the hard part. You have to run through each location just to get back to the starting point. More aliens will spawn, you will be cut off and you will have to watch your back, along with your allies. This is a fun game mode, and it does have promise. I can see Infinity Ward treating this in the same way as Treyarch did with the zombie game mode. It will probably have a story, and it will probably go on for quite some time. So if you’re into solving these mysteries in Call of Duty, this is a game mode for you.

Isn't he lovely?

Isn’t he lovely?

Now for the moment you have all been waiting for! Multiplayer! Well, maybe you haven’t been waiting for this, I don’t know, but I have to cover everything. Multiplayer is what you would expect from any Call of Duty title. A six on six battle to see who can win the game. This year, IW have changed the way (not a major change)  you rank up. Before you start playing any game mode, you will have to create a character. This character can be male or female, it’s completely up to you. You can choose from these customization options:

  • Special – Two types of Ghillie suit.
  • Gender – Male or Female.
  • Head – Variety of player models.
  • Headgear – From hats, helmets and masks.
  • Uniform – From police attire to Ghost attire.
  • Patch – Same as emblems from previous titles.
  • Background – unlockable backgrounds.
  • Clan Tag – If you want to show your teams abbreviated name.
  • Guard Dog – If you bought the wolf skin, you can change it here.

So after you have gone through the confusing method of doing this, you can finally play a game. You will notice the normal game modes which have featured in previous titles, along with new game types. These new game types are:

  • Heavy Duty – TDM, Blitz, Dom. Players have more health.
  • Cranked – Kills give you extra abilities, 2x scoring, and 30 seconds to live. Chain kills to stay alive.
  • Search and Rescue – Defend and destroy the objective. Grab dog tags to respawn allies and prevent enemy respawns.
  • Blitz – Each team has an objective zone at their base. Enter the enemy team’s zone to score points for your team.
  • Hunted – Players start with limited equipment. Take control of drop zones to get better equipment.

Bringing in something new meant getting rid of some of the old apparently. You will notice that Headquarters (a fan favourite in my eyes) and Demolition have been removed from the playlist altogether. I’m not sure if it is because of how horribly received they were on Black Ops 2, or if they just figured that the community wouldn’t miss them, but it’s sad to see them go either way.
As usual you will have 10 prestiges to get your hands in to. Each time you manage to get the XP to prestige, you will have to make a new character, meaning that this character will now have the prestige icon instead of the previous badge. This is a new feature and it’s nothing special, yet it’s still something new.
In my opinion, the multiplayer has improved considering how bad it has been since Black Ops. It feels more smooth, and you don’t feel as cheated when you die. In previous titles you would die because of poor hit detection and lag, where as now, you will still get it occasionally, but nowhere near as much as you would in previous titles. In a way, it feels more like MW2 did, but with less aim assist. The aim assist has been dumbed down for this title, which I like. I hated the over the top aim assist on the previous titles. It would help the enemy so much, even if they couldn’t aim at a certain range. Now, it feels fair again. It feels like if I have better accuracy than someone else, I will win the battle. It is not perfect, no, it’s far from it, just like most games, but it’s still got that Call of Duty feel to it that the community have grown to love.

"Hey guys, what's happening?"

“Hey guys, what’s happening?”

Overall, if you have been a fan of Call of Duty since the good old Call of Duty 4 days, I think you might like this. The new fans will like it. If you’re a fan of Battlefield then I doubt you will like it. Although if you’re like me and you play both, then I suppose you will. It’s all down to your own opinion. It’s not perfect, like I said, but it’s taking the right steps on bringing the series back to where it was. Hopefully this is the start of improvement.


TwiiSteD Round Up

Logo for round up

I know it has been a long time since I last posted and I’m sorry about that. The time I had away from writing actually gave me this (hopefully) great idea for the blog. The idea is that I see what is happening in the World of Xbox Live and I tell you guys about it. It doesn’t seem like a bad idea, but we shall see how it is received by people. Even if the people don’t like it, I will still post. I don’t care about the views or the reception my things get. As long as one person is happy, that makes me want to write more and more. Enough of the chit-chat, let’s get on with this week’s news!

Black Ops 2 Vengeance

On the 2nd of July there will be a new Map Pack out for all the Call of Duty fans around the World. Activision and Treyarch announced their third DLC (Vengeance) towards the end of last month. Like always there will be four multiplayer maps and one Zombie map. The four multiplayer maps are as follows:


Cove is set on a small, forgotten island in the middle of the Indian Ocean. The players will be able to battle it out amongst the wreckage of a jet which crash-landed during a smuggling operation. The layout o the map itself looks a little bit like Crisis from the first Black Ops title. It seems like it will be a wide open map with little-to- no cover. The only thing which you will be able to hide behind is the tall rocks which are scattered about around the map and the crashed jet. This looks like a map which would be good for Search and Destroy and maybe Domination. Well I can show you a video of this map. This is brought to you by the wonderful people at who managed to get their hands on this map pack before release. (Cove Gameplay).


Detour takes place on a destroyed suspension bridge above the East Coast. Players will be able to fight amongst the scattered vehicles, exposed iron and the collapsed pavement. Don’t be fooled by the simplistic look of this map. It may look like just a bridge but it has so much more surrounding all the debris. You can actually get just underneath the bridge, where a walkway will take you to each side of the falling bridge. This allows you to flank the enemy without them even noticing you. On the outside of the bridge are a couple of pipelines which you will be able to walk across; but watch out for the lengthy drop if anything goes wrong. This map looks like it would be great for any game mode. The only thing is that you will see many spawn changes and the enemy team will probably try and sit on the edge of your spawn point. Hopefully Treyarch will patch these bad spawn points over the coming months. More gameplay from Charlie intel: (Detour Gameplay).


Rush is set on a paintball course in Georgia, USA. This map will need you to keep your eyes open at all times with it’s fast paced, close quarters action. If you lose concentration for a second you could end up lying face down in a pool of paint. Players will notice straight away that this map isn’t the biggest map on the game. I could only compare this map to a wider version of Nuketown. Whereas Nuketown is like a rectangle; this is more squared. Just think of Rust from MW2 and you will understand what I mean. This map has many run paths on both sides of the map, and it also has enough buildings for anybody to get into. You can’t let your guard down for a second with all the vantage points on this map. If you want to see more of this map, here is another great video by the lovely people at Charlie Intel: (Rush Gameplay)


Uplink takes place high up in the Myanmar mountains, above a hi-tech facility. We already know a lot about this map, considering it is a re-imagined adaption of the (apparent) fan-favourite of the Call of Duty: Black Ops map Summit. Summit was a winter based map in the first Black Ops multiplayer as we know. This time Uplink is a jungle based map during a downpour. Another video by the guys at Charlie Intel: (Uplink Gameplay)


Players will be challenged to face their deepest fears, trapped inside a long-forgotten subterranean Old West mining town infested with swarms of the undead. Each time Treyarch announce a new map pack, they always have something special in store for us. Out of all of the maps, this is the one I always look forward to the most. The team behind the story always gives us something to go after in these maps. We can either survive until we can’t go anymore, or we can solve the mystery of the map. This is one of the amazing things that Treyarch do. There will be a new perk, a new grenade and a few new weapons. One of the aspects I like about this map is that you have to acquire the chalk for the weapons. I assume you draw the weapons on any of the question marks on the wall. Here is some gameplay: (Buried Gameplay).

The Vengeance map pack will also bring 10 achievements to the game. Here they are:

  • Mined Games: In Buried, be their pawn. (75G)
  • Ectoplasmic Residue: In Buried, acquire a perk for free. (15G)
  • I’m Your Huckleberry: In Buried, access all areas with the help of your new friend in one game. (25G)
  • Death From Below: In Buried, drop the beat on 10 zombies in one game. (10G)
  • Candygram: In Buried, make a candy delivery. (10G)
  • Awaken The Gazebo: In Buried, Pack-a-Punch a weapon during round 1 with no one using the bank or Weapon Locker. (30G)
  • Revisionist Historian: In Buried, rewrite history. (10G)
  • Mazed and Confused: In Buried, survive an entire round within the maze on round 20 or higher. (35G)
  • FSIRT Against The Wall: In Buried, purchase the LSAT off the wall and Pack-a-Punch it. (20G)
  • When The Revolution Comes: In Buried, return to processing. (20G)


Microsoft announced at E3 2013 that they would be giving away 2 free games each month. This is to contend with what Sony do with PSN+. The first game will be coming out on the 1st of each month, whereas the 2nd game will be released on the 16th of each month. Microsoft revealed (without mentioning when) that we would be receiving Halo 3 and Assassins Creed 2 for free during this promotion. However, Microsoft gave us Fable 3 as June’s first free game. If you haven’t picked it up, go and do it now. It is a fantastic game and for free, it’s pretty much like robbery (on our part) for such a well developed game. The first game this month we are getting for free is a little arcade game known as Defense Grid: The Awakening. I have seen a lot of people complain about this. People say things like: “It’s a slap in the face to the gamers”. Well, I for one will never turn down a free game. It is not a slap in the face, it is a gift. Would you rather pay 800msp for a game like this or have it for free? I think we will all go with the latter. Yes, I have never heard about this game until now but since finding out about it, I have heard great things. It’s one of those tower defense games which is like a drug. You become addicted and before you know it, it’s weekend and you have been up for 5 days (not literally). So don’t complain about free stuff. Just take it as it comes. I know Sony give away amazing games but they have been doing this for a while now, whereas Microsoft have only just started. Give them time and I guarantee we will see some Double A title games in the marketplace up for grabs.  

Game Releases

Through July 1st – July 8th we don’t have many game releases on Xbox, but we do have a few! On Wednesday (3rd) we have a game called Scourge: Outbreak being released Worldwide. A lot of game companies nowadays are jumping on the Zombie bandwagon, but I’m not going to be the one to complain about this. Zombies are freakin’ awesome! Scourge: Outbreak has been developed by a company known as Tragnarion Studios and published by Bitbox Games. Here is what the website has to say about the game:
“Set in the near future, Scourge: Outbreak throws you into the boots of Echo Squad, an elite group of mercenaries hired by The Tarn Initiative to deal a decisive blow against the power-hungry Nogari Corporation. Your mission: First, to locate and rescue Dr Reisbeck, Tarn’s double-agent inside Nogari; Second, to recover a piece of the meteorite fragment that Nogari has used to develop Ambrosia, the powerful new synthetic energy source with which they now control the world.”
Here are some of the features which are included in this game:

  • Up to 4-Player Co-op Campaign with 6+ hours of gameplay
  • 4 Playable Characters, each with different weapon handling stats and a distinct combination of Special Abilities
  • Unique Flashbacks per playable character, showing you critical past events that shed a new light on your predicament…
  • XP system to track your experience and unlock powerful gameplay rewards in Campaign AND Multiplayer
  • Squad AI for groups with less than 4 Players
  • Quick-Order-System (QOS) for rapid deployment of Squad-members
  • 9 Weapons, plus multiple variants of each to suit your playing style
  • Up to 8 Players in Deathmatch, Team Deathmatch and Capture-The-Flag multiplayer Versus modes in 5 action-packed maps!
  • Leaderboards for competing with friends and other Players around the world!
  • Challenging Achievements and Trophies to unlock on all platforms

All-in-all this game looks like a ton of fun. It will only be 800MSP and it will be released on the 3rd of July on the Xbox Live Arcade, PSN and Steam. If you are into these types of games, I would suggest taking a look at it. Download the trial and make your mind up through your own experience.


On Friday (5th) we have a game being released in Europe known as Dark. This has been described as a stealth action game with RPG elements. This game allows you to play as one of the evil, bloodthirsty creatures you could ever imagine – a vampire! This game allows you to have all the abilities that a vampire inherits, which means that you can stalk your enemies before taking them down and then dispatching their bodies like nothing even happened. The story immerses you in a World full of blood and darkness in which the hunter can become the hunted at any time. Over time you will be able to improve your character by developing powerful skills to aid you during the thrilling story.
Dark has been developed by a company known as Realmforge Studios and published by Kalypso Media. For more information about Dark, visit the website here: (Dark)

The cover of Dark

That is it for this week for the World of Xbox! I thought I would try something new this week and I hope you all enjoy what I have done. I will always keep you up to date with the latest news in the Xbox World. I will be posting again next week about the wonderful World of gaming.